I've been trying to display text using a Quartz context, but no matter what I've tried I simply haven't had luck getting the text to display (I'm able to display all sorts of other Quartz objects though). Anybody knows what I might be doing wrong?
example:
-(void)drawRect:(CGRect)rect
{
// Drawing code
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSelectFont(context, "Arial", 24, kCGEncodingFontSpecific);
CGContextSetTextPosition(context,80,80);
CGContextShowText(context, "hello", 6);
//not even this works
CGContextShowTextAtPoint(context, 1,1, "hello", 6);
}
Here is a fragment of code that I'm using.
UIColor *mainTextColor = [UIColor whiteColor];
[mainTextColor set];
drawTextLjust(@"Sample Text", 8, 50, 185, 18, 16);
And:
static void drawTextLjust(NSString* text, CGFloat y, CGFloat left, CGFloat right,
int maxFontSize, int minFontSize) {
CGPoint point = CGPointMake(left, y);
UIFont *font = [UIFont systemFontOfSize:maxFontSize];
[text drawAtPoint:point forWidth:right - left withFont:font
minFontSize:minFontSize actualFontSize:NULL
lineBreakMode:UILineBreakModeTailTruncation
baselineAdjustment:UIBaselineAdjustmentAlignBaselines];
}