Here's my code, the problem is that it doesn't add the sprite when i call it from my main function in main.
package{
import flash.display.*;
import flash.events.*;
public class gfxs extends MovieClip{
public function gfxs(){
}
public function placeCar(){
var car:MoonCar = new MoonCar();
car.x = 100;
car.y = 372;
addChild(car);
trace("PLACED CAR"); //JUST TO CHEK IF IT RUNS THIS CODE(IT DOES)
}
}
}
You need to add gfxs to the stage in your main class. For example in you main.as you might have something like this :
var myGfxs:gfxs = new gfxs();
myGfxs.placeCar();
addChild(myGfxs);
Hard to give a definitive answer as we canot see what you have done in your main.as file.