When writing a non-blocking program (handling multiple sockets) which at a certain point needs to open files using open(2), stat(2) files or open directories using opendir(2), how can I ensure that the system calls do not block?
To me it seems that there's no other alternative than using threads or fork(2).
Indeed there is no other method.
Actually there is another kind of blocking that can't be dealt with other than by threads and that is page faults. Those may happen in program code, program data, memory allocation or data mapped from files. It's almost impossible to avoid them (actually you can lock some pages to memory, but it's privileged operation and would probably backfire by making the kernel do a poor job of memory management somewhere else). So:
open
and stat
. The network will probably add larger delays than these functions anyway.Also if you need to read and process or process and write data during handling a network request, it's faster to access the file using memory-mapping, but that's blocking and can't be made non-blocking. So modern network servers tend to stick with the blocking calls for most stuff and simply have enough threads to keep the CPU busy while other threads are waiting for I/O.
The fact that most modern servers are multi-core is another reason why you need multiple threads anyway.