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stringfunctionlua

Lua: Get the literal name of the parameter


For example,

function test (a)
    name = nameof(a)
    print(name)
end

test(def) --should print "def"

Are there any lua tricks to implement something similar to the above?


Not that anyone needs to explain why they want to do something; some people get grumpy if they aren't given a real-life example. So:

local function registerTestSuite(suite)
   if (LUnit) then
      LUnit:AddTestSuite(
            HotNReady.."_"..GetVariableName(suite), --HotNReady_PizzaTestSuite
            suite);
   end;
end;

Solution

  • What you asking for is not possible in pure Lua.

    If you really need this, try fiddling with Metalua.