So, I'm trying to make a Human entity that is associated with a SFML sprite, and a Box2D body and fixture. I get this error, however:
Assertion failed: area > 1.19209289550781250000e-7F, file ...b2PolygonShape.cpp, line 352
So I did some quick googling and found that my problem lies within my shape making incorrect vertices. But I don't understand how that is possible if I'm using the Shape.SetAsBox()
function...
Here is my code:
#include "../../include/entity/Human.hpp"
Human::Human(unsigned int id, b2World& world, sf::Vector2f pos, sf::Texture* texture)
: AnimatedEntity(id, world, pos, sf::Vector2i(32, 32), texture)
{
b2PolygonShape shape;
shape.SetAsBox((32/2)/SCALE, (32/2)/SCALE); // Set the size; Box2D takes the half-width/height as params, and then scale.
b2FixtureDef fixtureDef;
fixtureDef.density = .8f;
fixtureDef.friction = .4f;
fixtureDef.restitution = .2f;
fixtureDef.shape = &shape;
e_body->CreateFixture(&fixtureDef); // Assuming: shape and density are set
}
FTR, SCALE
is a static const int
with a value of 30
(30px/1m). What's wrong?
I think what billz means is:
(32/2) = 16
16 / 30 = 0
You just need to use a float for the SCALE instead of an int...