I've recently read about the boost::statechart
library (finite state machines) and I loved the concept.
Does C# have a similar mechanism ? Or can it be implemented using a specific design pattern?
Yes, C# has iterator blocks which are compiler-generated state machines.
If you wish to implement you own state machine you can create custom implementations of the IEnumerable<T>
and IEnumerator<T>
interfaces.
Both of these approaches highlight the .NET framework's implementation of the iterator pattern.