#include <gst/gst.h>
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[])
{
GstElement *element;
GstElement *element1;
GstElement *element2;
GstElement *pipeline;
gst_init(&argc, &argv);
if(argc != 2)
{
g_print("usage: %s argv[1] \n", argv[0]);
exit(EXIT_FAILURE);
}
/* Creating a new pipeline */
pipeline = gst_pipeline_new("pipeline");
/* creating a new *.mp3 source element */
element = gst_element_factory_make("filesrc", "source");
if(element != NULL)
g_object_set(G_OBJECT(element), "location", argv[1], NULL);
else
{
g_print("Failed to create element \n");
exit(EXIT_FAILURE);
}
/* creating a new *.mp3 de-coder element */
element1 = gst_element_factory_make("decodebin2", "decoder");
if(element1 != NULL)
g_print("element1 success \n");
else
{
g_print("Failed to create element1 \n");
exit(EXIT_FAILURE);
}
/* creating a new *.mp3 sink element */
element2 = gst_element_factory_make("autoaudiosink", "play_audio");
if(element2 != NULL)
g_print("element2 success \n");
else
{
g_print("Failed to create element2 \n");
exit(EXIT_FAILURE);
}
/* Adding elements to pipeline */
gst_bin_add_many(GST_BIN(pipeline), element, element1, element2, NULL);
/* Linking src to sink element */
gst_element_link_many(element, element1, element2, NULL);
/* start playing */
gst_element_set_state(GST_ELEMENT(pipeline), GST_STATE_PLAYING);
while(gst_bin_iterate_recurse(GST_BIN(pipeline)));
/* stop playing */
gst_element_set_state(GST_ELEMENT(pipeline), GST_STATE_NULL);
/* un-referencing all the elements in the pipeline */
gst_object_unref(GST_OBJECT(pipeline));
return 0;
}
1) Compilation step:- gcc gst6.c -o gst6 pk-config --cflags --libs gstreamer-0.10
,
it is compiling without any warnings and errors.
2) Exported PKG_CONFIG_PATH env variable i.e. export PKG_CONFIG_PATH=/usr/lin/pkgconfig.
3) Execution step: ./gst6 /home/user/Downloads/*.mp3
4) Output: element1 success,
element2 success
killed.
Unable to play the audio file. Please let me know whats wrong in my program. This is my first program.
This line:
while(gst_bin_iterate_recurse(GST_BIN(pipeline)));
does not make any sense. It requests an iterator in a loop, but does not use it, neither frees it.
If you want to wait until playing is finished, you probably need to use the GstBus functions gst_bus_have_pending
and gst_bus_pop
to handle messages.