After correctly generating random vectors in 2 dimensions for a while, the boost::uniform_on_sphere
distribution suddenly generates a vector with values -nan
.
I have tested the included program on three machines- the error was observed on two of them, but not on the third. Does anyone have an idea of what could be going on?
edit: It occurs on all hosts if the same type is used.
On Hosts 1 and 2:
3802470: -4.8961880803e-01 , -8.7193667889e-01
3802471: 9.9225074053e-01 , -1.2425158173e-01
3802472: 6.5411877632e-01 , -7.5639182329e-01
3802473: -9.8332953453e-01 , -1.8183253706e-01
3802474: 7.1217632294e-01 , -7.0200067759e-01
3802475: -9.9968332052e-01 , 2.5166392326e-02
3802476: 9.9412262440e-01 , 1.0826008022e-01
3802477: -6.2786966562e-01 , 7.7831840515e-01
3802478: 5.7143938541e-01 , 8.2064425945e-01
3802479: 5.8261138201e-01 , 8.1275087595e-01
3802480: -nan , -nan
3802481: 9.2151606083e-01 , 3.8834002614e-01
3802482: 8.6448800564e-01 , -5.0265353918e-01
3802483: -9.1891586781e-01 , 3.9445358515e-01
3802484: -9.1544634104e-01 , 4.0244001150e-01
On Host 3, using float
instead of float_t
:
3802470: -4.8961877823e-01 , -8.7193661928e-01
3802471: 9.9225074053e-01 , -1.2425158918e-01
3802472: 6.5411871672e-01 , -7.5639182329e-01
3802473: -9.8332953453e-01 , -1.8183253706e-01 <- exactly the same as above
3802474: 7.1217626333e-01 , -7.0200061798e-01
3802475: -9.9968332052e-01 , 2.5166388601e-02
3802476: 9.9412262440e-01 , 1.0826008022e-01
3802477: -6.2786966562e-01 , 7.7831846476e-01
3802478: 5.7143932581e-01 , 8.2064431906e-01 <- slightly different
3802479: 5.8261138201e-01 , 8.1275087595e-01 <- exactly the same
3802480: -nan , -nan
3802481: 9.2151612043e-01 , 3.8834002614e-01
3802482: 8.6448800564e-01 , -5.0265347958e-01
3802483: -9.1891586781e-01 , 3.9445355535e-01
3802484: -9.1544634104e-01 , 4.0244001150e-01
This was compiled simply with g++ bug.cpp
. Turning on -O3
optimizations did not change the result.
#include <boost/circular_buffer.hpp>
#include <boost/random/variate_generator.hpp>
#include <boost/random/uniform_on_sphere.hpp>
#include <boost/random.hpp>
#include <iostream>
#include <fstream>
using namespace std;
int main(int argc, const char *argv[])
{
typedef boost::mt19937 GeneratorType;
typedef boost::uniform_on_sphere<float_t> DistributionType;
typedef boost::variate_generator<GeneratorType, DistributionType > VariateType;
typedef boost::circular_buffer<DistributionType::result_type> BufferType;
GeneratorType gen;
DistributionType dist(2);
VariateType variate(gen,dist);
const int BUFSIZE = 10;
gen.seed(11);
BufferType buf(BUFSIZE);
long n(0);
while (1){
cout << "n: " << n << "\r" << flush;
DistributionType::result_type tmp = variate();
buf.push_back(tmp);
if (isnan(tmp[0])) {
cout << "n: " << n << " " << endl;
cout << tmp[0] << " , " << tmp[1] << endl;
ofstream fout("debug.out");
for (int i=0; i<BUFSIZE; i++)
fout << buf[i][0] << " " << buf[i][1] << endl;
fout.close();
ofstream gen_out("gen.out");
gen_out << gen;
gen_out.close();
exit(1);
}
n++;
}
return 0;
}
I would really appreciate any help!
This seems to occur due to a bug in boost/random/uniform_on_sphere.hpp
. In N dimensions, N normally-distributed numbers are generated as the components of an N-vector which is then normalized. In 2d, the probability of getting two zeros is apparently not negligible, resulting in the computation 0/0=NaN
for each component due to the normalization.
A workaround would be to just program this distribution by hand for small dimensions.