How do I save a UIImagePickerController
camera image so I can send to CreateViewController
scene's UIImageView
?
HomeViewController
(scene 1) has a button that loads UIImagePickerController
and returns with an image from the camera. CreateViewController
(scene 2) has an empty UIImageView
.
HomeViewController.h
#import "CreateViewController.h"
@interface HomeViewController : UIViewController
<UIImagePickerControllerDelegate, UINavigationControllerDelegate>
@property (strong, nonatomic) UIImagePickerController *imagePicker;
@property(nonatomic, retain) UIImage *myImage;
- (IBAction)cameraImage:(id)sender;
HomeViewController.m
@implementation HomeViewController
@synthesize imagePicker, myImage;
-(void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ( [segue.identifier isEqualToString:@"create"]) {
CreateViewController *cvc = [segue destinationViewController];
UIImage *image = myImage;
cvc.myImage = image;
}
}
//Camera button action
- (IBAction)cameraImage:(id)sender{
//UIImagePickerController space in memory
imagePicker = [[UIImagePickerController alloc]init];
//Set the delegate
imagePicker.delegate = self;
//Set the sourceType
imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera;
//Show Image Picker UI
[self presentViewController:imagePicker animated:YES completion:^{}];
}
-(void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo: (NSDictionary *)info {
self.myImage = [info objectForKey:UIImagePickerControllerOriginalImage];
[self dismissViewControllerAnimated:YES completion:^{}];
[self performSegueWithIdentifier:@"create" sender:self];
}
- (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker
{
[self dismissViewControllerAnimated:YES completion:^{}];
}
CreateViewController.h
@property (strong, nonatomic) IBOutlet UIImageView *bgImage;
@property(nonatomic, retain) UIImage *myImage;
CreateViewController.m
@implementation CreateViewController
@synthesize bgImage, myImage;
- (void)viewDidLoad
{
[super viewDidLoad];
UIImage *image = myImage;
[bgImage setImage:image];
}
Download sample code here; http://code-blind.com/ios6-camera-picture-to-another-scenes-uiimageview/
Using a segue is not mandatory if you are instanciating the controller programmatically.
The easiest way to achieve that is something like
-(void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
[picker dismissViewControllerAnimated:YES completion:nil];
UIImage * pickedImage = [info objectForKey:UIImagePickerControllerOriginalImage];
DisplayViewController * controller = [DisplayViewController new];
controller.imageView.image = pickedImage;
[self.navigationController pushViewController:controller animated:YES];
}
If you want to use a segue you need to manually invoke it by doing
[self performSegueWithIdentifier:@"your-segue-name" sender:self];
then you can use an ivar in your HomeViewController to store the pickedImage
and pass it to your destinationViewController
.
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
DisplayViewController * controller = (DisplayViewController *)segue.destinationViewController;
controller.imageView.image = _pickedImage;
}
where _pickedImage
is the ivar where you stored the image after it has been picked.