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c#rotationgditrigonometry

Rotate a point around another point


I have a task to draw a specific graphic. As part of this task I need to rotate some dot's on 45 degrees.

I've spent already 2 days trying to calculate a formula, but just couldn't get it right. I've been searching all over the place including this particular website, I'm getting very close, but I'm still not there.

Here it is: I need to draw 4 different points

I have a specific formula to calculate there position, which is out of scope of the question, but here is what I'm getting as a result of it:

int radius = 576;
int diameter = radius * 2;
Point blueA = new Point(561, 273);
Point greenB = new Point(273, 561);
Point yellowC = new Point (849, 561);
Point redD = new Point (561, 849);

result

Now I need to rotate this dots on 45 degrees. I use the following code to achieve it:

double rotationAngle = 45;
double rotationRadians = rotationAngle * (Math.PI / 180);
int center = radius;    
result.X = (int)(Math.Cos(rotationRadians) * ((double)result.X - (double)center) - (double)Math.Sin(rotationRadians) * ((double)result.Y - center) + (double)center);
result.Y = (int)(Math.Sin(rotationRadians) * ((double)result.X - (double)center) + (double)Math.Cos(rotationRadians) * ((double)result.Y - center) + (double)center);

But that's what I'm getting:

Result

Any help would be much appreciated


Solution

  • The problem is int center = radius which you are setting int radius = 576. This doesn't make sense as surely you are rotating about a point that should have an x and y location.

    Given you are rotating around the origin the center x and y should both be 0 not 576.

    So, given that, try this.

    /// <summary>
    /// Rotates one point around another
    /// </summary>
    /// <param name="pointToRotate">The point to rotate.</param>
    /// <param name="centerPoint">The center point of rotation.</param>
    /// <param name="angleInDegrees">The rotation angle in degrees.</param>
    /// <returns>Rotated point</returns>
    static Point RotatePoint(Point pointToRotate, Point centerPoint, double angleInDegrees)
    {
        double angleInRadians = angleInDegrees * (Math.PI / 180);
        double cosTheta = Math.Cos(angleInRadians);
        double sinTheta = Math.Sin(angleInRadians);
        return new Point
        {
            X =
                (int)
                (cosTheta * (pointToRotate.X - centerPoint.X) -
                sinTheta * (pointToRotate.Y - centerPoint.Y) + centerPoint.X),
            Y =
                (int)
                (sinTheta * (pointToRotate.X - centerPoint.X) +
                cosTheta * (pointToRotate.Y - centerPoint.Y) + centerPoint.Y)
        };
    }
    

    Use like so.

    Point center = new Point(0, 0); 
    Point newPoint = RotatePoint(blueA, center, 45);
    

    Obviously if the center point is always 0,0 then you can simplify the function accordingly, or else make the center point optional via a default parameter, or by overloading the method. You would also probably want to encapsulate some of the reusable math into other static methods too.

    e.g.

    /// <summary>
    /// Converts an angle in decimal degress to radians.
    /// </summary>
    /// <param name="angleInDegrees">The angle in degrees to convert.</param>
    /// <returns>Angle in radians</returns>
    static double DegreesToRadians(double angleInDegrees)
    {
       return angleInDegrees * (Math.PI / 180);
    }
    
    /// <summary>
    /// Rotates a point around the origin
    /// </summary>
    /// <param name="pointToRotate">The point to rotate.</param>
    /// <param name="angleInDegrees">The rotation angle in degrees.</param>
    /// <returns>Rotated point</returns>
    static Point RotatePoint(Point pointToRotate, double angleInDegrees)
    {
       return RotatePoint(pointToRotate, new Point(0, 0), angleInDegrees);
    }
    

    Use like so.

    Point newPoint = RotatePoint(blueA, 45);
    

    Finally, if you are using the GDI you can also simply do a RotateTransform. See: http://msdn.microsoft.com/en-us/library/a0z3f662.aspx

    Graphics g = this.CreateGraphics();
    g.TranslateTransform(blueA);
    g.RotateTransform(45);