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cx11xlibjoystick

Can joystick/gamepad events be captured in the X11 event loop?


Win32 has the winmm library, which allows joystick events to be captured in the regular event loop (alongside the general window events, keyboard events, and mouse events).

Is there a similar setup in Xlib? Is my only choice to do raw input?


Solution

  • Sounds like the answer is no (until someone smarter than me comes along and corrects me). I need to do raw input. I have to poll at a reasonable interval and convert deltas into my own events.