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c++benchmarkingheader-only

Quantifiable metrics (benchmarks) on the usage of header-only c++ libraries


I've tried to find an answer to this using SO. There are a number of questions that list the various pros and cons of building a header-only library in c++, but I haven't been able to find one that does so in quantifiable terms.

So, in quantifiable terms, what's different between using traditionally separated c++ header and implementation files versus header only?

For simplicity, I'm assuming that templates are not used (because they require header only).

To elaborate, I've listed what I have seen from the articles to be the pros and cons. Obviously, some are not easily quantifiable (such as ease of use), and are therefore useless for quantifiable comparison. I'll mark those that I expect quantifiable metrics with a (quantifiable).

Pros for header-only

  1. It's easier to include, since you don't need to specify linker options in your build system.
  2. You always compile all the library code with the same compiler (options) as the rest of your code, since the library's functions get inlined in your code.
  3. It may be a lot faster. (quantifiable)
  4. May give compiler/linker better opportunities for optimization (explanation/quantifiable, if possible)
  5. Is required if you use templates anyways.

Cons for header-only

  1. It bloats the code. (quantifiable) (how does that affect both execution time and the memory footprint)
  2. Longer compile times. (quantifiable)
  3. Loss of separation of interface and implementation.
  4. Sometimes leads to hard-to-resolve circular dependencies.
  5. Prevents binary compatibility of shared libraries/DLLs.
  6. It may aggravate co-workers who prefer the traditional ways of using C++.

Any examples that you can use from larger, open source projects (comparing similarly-sized codebases) would be very much appreciated. Or, if you know of a project that can switch between header-only and separated versions (using a third file that includes both), that would be ideal. Anecdotal numbers are useful too because they give me a ballpark with which I can gain some insight.

sources for pros and cons:

Thanks in advance...

UPDATE:

For anyone that may be reading this later and is interested in getting a bit of background information on linking and compiling, I found these resources useful:

UPDATE: (in response to the comments below)

Just because answers may vary, doesn't mean that measurement is useless. You have to start measuring as some point. And the more measurements you have, the clearer the picture is. What I'm asking for in this question is not the whole story, but a glimpse of the picture. Sure, anyone can use numbers to skew an argument if they wanted to unethically promote their bias. However, if someone is curious about the differences between two options and publishes those results, I think that information is useful.

Has no one been curious about this topic, enough to measure it?

I love the shootout project. We could start by removing most of those variables. Only use one version of gcc on one version of linux. Only use the same hardware for all benchmarks. Do not compile with multiple threads.

Then, we can measure:

  • executable size
  • runtime
  • memory footprint
  • compile time (for both entire project and by changing one file)
  • link time

Solution

  • Summary (notable points):

    • Two packages benchmarked (one with 78 compilation units, one with 301 compilation units)
    • Traditional Compiling (Multi Unit Compilation) resulted in a 7% faster application (in the 78 unit package); no change in application runtime in the 301 unit package.
    • Both Traditional Compiling and Header-only benchmarks used the same amount of memory when running (in both packages).
    • Header-only Compiling (Single Unit Compilation) resulted in an executable size that was 10% smaller in the 301 unit package (only 1% smaller in the 78 unit package).
    • Traditional Compiling used about a third of the memory to build over both packages.
    • Traditional Compiling took three times as long to compile (on the first compilation) and took only 4% of the time on recompile (as header-only has to recompile the all sources).
    • Traditional Compiling took longer to link on both the first compilation and subsequent compilations.

    Box2D benchmark, data:

    box2d_data_gcc.csv

    Botan benchmark, data:

    botan_data_gcc.csv

    Box2D SUMMARY (78 Units)

    enter image description here

    Botan SUMMARY (301 Units)

    enter image description here

    NICE CHARTS:

    Box2D executable size:

    Box2D executable size

    Box2D compile/link/build/run time:

    Box2D compile/link/build/run time

    Box2D compile/link/build/run max memory usage:

    Box2D compile/link/build/run max memory usage

    Botan executable size:

    Botan executable size

    Botan compile/link/build/run time:

    Botan compile/link/build/run time

    Botan compile/link/build/run max memory usage:

    Botan compile/link/build/run max memory usage


    Benchmark Details

    TL;DR


    The projects tested, Box2D and Botan were chosen because they are potentially computationally expensive, contain a good number of units, and actually had few or no errors compiling as a single unit. Many other projects were attempted but were consuming too much time to "fix" into compiling as one unit. The memory footprint is measured by polling the memory footprint at regular intervals and using the maximum, and thus might not be fully accurate.

    Also, this benchmark does not do automatic header dependency generation (to detect header changes). In a project using a different build system, this may add time to all benchmarks.

    There are 3 compilers in the benchmark, each with 5 configurations.

    Compilers:

    • gcc
    • icc
    • clang

    Compiler configurations:

    • Default - default compiler options
    • Optimized native - -O3 -march=native
    • Size optimized - -Os
    • LTO/IPO native - -O3 -flto -march=native with clang and gcc, -O3 -ipo -march=native with icpc/icc
    • Zero optimization - -Os

    I think these each can have different bearings on the comparisons between single-unit and multi-unit builds. I included LTO/IPO so we might see how the "proper" way to achieve single-unit-effectiveness compares.

    Explanation of csv fields:

    • Test Name - name of the benchmark. Examples: Botan, Box2D.
    • Test Configuration - name a particular configuration of this test (special cxx flags etc.). Usually the same as Test Name.
    • Compiler - name of the compiler used. Examples: gcc,icc,clang.
    • Compiler Configuration - name of a configuration of compiler options used. Example: gcc opt native
    • Compiler Version String - first line of output of compiler version from the compiler itself. Example: g++ --version produces g++ (GCC) 4.6.1 on my system.
    • Header only - a value of True if this test case was built as a single unit, False if it was built as a multi-unit project.
    • Units - number of units in the test case, even if it is built as a single unit.
    • Compile Time,Link Time,Build Time,Run Time - as it sounds.
    • Re-compile Time AVG,Re-compile Time MAX,Re-link Time AVG,Re-link Time MAX,Re-build Time AVG,Re-build Time MAX - the times across rebuilding the project after touching a single file. Each unit is touched, and for each, the project is rebuilt. The maximum times, and average times are recorded in these fields.
    • Compile Memory,Link Memory,Build Memory,Run Memory,Executable Size - as they sound.

    To reproduce the benchmarks:

    • The bullwork is run.py.
    • Requires psutil (for memory footprint measurements).
    • Requires GNUMake.
    • As it is, requires gcc, clang, icc/icpc in the path. Can be modified to remove any of these of course.
    • Each benchmark should have a data-file that lists the units of that benchmarks. run.py will then create two test cases, one with each unit compiled separately, and one with each unit compiled together. Example: box2d.data. The file format is defined as a json string, containing a dictionary with the following keys
      • "units" - a list of c/cpp/cc files that make up the units of this project
      • "executable" - A name of the executable to be compiled.
      • "link_libs" - A space separated list of installed libraries to link to.
      • "include_directores" - A list of directories to include in the project.
      • "command" - optional. special command to execute to run the benchmark. For example, "command": "botan_test --benchmark"
    • Not all C++ projects can this be easily done with; there must be no conflicts/ambiguities in the single unit.
    • To add a project to the test cases, modify the list test_base_cases in run.py with the information for the project, including the data file name.
    • If everything runs well, the output file data.csv should contain the benchmark results.

    To produce the bar charts:

    • You should start with a data.csv file produced by the benchmark.
    • Get chart.py. Requires matplotlib.
    • Adjust the fields list to decide which graphs to produce.
    • Run python chart.py data.csv.
    • A file, test.png should now contain the result.

    Box2D

    • Box2D was used from svn as is, revision 251.
    • The benchmark was taken from here, modified here and might not be representative of a good Box2D benchmark, and it might not use enough of Box2D to do this compiler benchmark justice.
    • The box2d.data file was manually written, by finding all the .cpp units.

    Botan

    • Using Botan-1.10.3.
    • Data file: botan_bench.data.
    • First ran ./configure.py --disable-asm --with-openssl --enable-modules=asn1,benchmark,block,cms,engine,entropy,filters,hash,kdf,mac,bigint,ec_gfp,mp_generic,numbertheory,mutex,rng,ssl,stream,cvc, this generates the header files and Makefile.
    • I disabled assembly, because assembly might intefere with optimizations that can occure when the function boundaries do not block optimization. However, this is conjecture and might be totally wrong.
    • Then ran commands like grep -o "\./src.*cpp" Makefile and grep -o "\./checks.*" Makefile to obtain the .cpp units and put them into botan_bench.data file.
    • Modified /checks/checks.cpp to not call the x509 unit tests, and removed x509 check, because of conflict between Botan typedef and openssl.
    • The benchmark included in the Botan source was used.

    System specs:

    • OpenSuse 11.4, 32-bit
    • 4GB RAM
    • Intel(R) Core(TM) i7 CPU Q 720 @ 1.60GHz