I have the following code:
class Interface
{
virtual void method()=0;
};
class Base : public Interface
{
virtual void method()
{
//implementation here
}
};
class Parent: public Interface
{
};
class Child : public Base, public Parent
{
};
int main()
{
Child c;//ERROR: cannot instantiate abstract class
}
Now I know why this is happening, since I'm inheriting Parent then I have to implement method again. But it's already defined in Base class and I don't want to override that definition for every child class. I think there was some standard way of getting rid of this in c++ (telling compiler which copy of Interface should it use) I just can't remember what it was.
You have a diamond-shaped hierarchy but are not using virtual inheritance.
As a result, you end up with two distinct virtual method()
functions in your Child
class.
One way to fix it is to move to using virtual inheritance. This way you'll only have a single Child::method()
and won't need two implementations.