I'm using the latest PlayN version from git, where it was removed the setSize(w, h) method from the platform.
On the Java backend I give my game the desired dimension with:
Config conf = new Config();
conf.width = 720;
conf.height = 600;
JavaPlatform platform = JavaPlatform.register(conf);
I compile to HTML but now I'm not sure how to specify the game size on the HTML platform. I give the #playn-root element a style like this:
<style>
#playn-root {
height: 600px;
width: 720px;
}
</style>
And it does resize the div element, but my game it's still all shrinked inside of it (size 300 x 150)
Here's the init code for the game:
root = _iface.createRoot(new AbsoluteLayout(), rootSheet, graphics().rootLayer()).setSize(graphics().width(), graphics().height());
I'm missing something but I couldn't find what to change.
this was a bug in PlayN (the OOO fork), it was fixed in https://github.com/threerings/playn/commit/058a2e6919131b39cf2c26eb3db3fb220e523879