I have successfully made a very simple LevelHelper/Box2D/Cocos2D project. I am now trying to register a collision as described in the documentation here.
I used the example code as follows:
[lh registerBeginOrEndColisionCallbackBetweenTagA:COIN
andTagB:MARIO
idListener:self
selListener:@selector(beginEndCollisionBetweenMarioAndCoin:)];
My Question is this: how do I get the tag? Am I correct in setting it in LevelHelper in the "General Properties" pane? (below)
In LevelHelper's Custom Properties window the "Tag Value" for "CHARACTER_TAG" is 1, but if I try and put this into the above code instead of "MARIO" XCode gets upset because it "cannot initialize a parameter of type 'enum LevelHelper_TAG' with an rvalue of type 'int' " (fair enough).
Thank you!
I've figured it out!
After setting the tag to CHARACTER_TAG
in LevelHelper, I needed to regenerate my code with File\Generate Code\Cocos2D with Box2D. Then I could simply type CHARACTER_TAG in place of MARIO as seen in my question!
I hope this helps someone!