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c++charconst-castosc

What's the difference between char * and const_cast<char*>(string.c_str())


I use an external library to deal with udp (OSC) communication between 2 apps. To format the messages that will be sent, the library is expecting a char* but I get a string from the UI that I have to convert.

While I was dealing with other parts of my code the udp part was hard coded like that :

    char* endofMess = "from setEndMess"; 

and was working fine. I thought it would be easy to get it working with my strings and wrote :

    std::string s = "from setEndMess";
    char* endofMess = const_cast<char*>(s.c_str());

but unlike for the first example where I was receiving the message correctly formatted, I now receive only gibberish characters. Does somebody know where it can come from?

Thanks!

Matthieu

EDIT : the code I use : The method to send the message each time OSCVal will change :

void osc500::testOSC(int identifier, float OSCval)
{
UdpTransmitSocket transmitSocket( IpEndpointName( destIP, port ) );
 char buffer[1024];
 osc::OutboundPacketStream p( buffer, 1024 );

p << osc::BeginBundleImmediate
    << osc::BeginMessage( endofMess )
       << OSCval << osc::EndMessage
<< osc::EndBundle;


transmitSocket.Send( p.Data(), p.Size() );
}

And if I have to change the OSC pattern I call this one :

void osc500::setEndMess(String endpattern){
// endofMess = "from setEndMess"; //OK works fine each time it's called

//1st try :
//std::string s = "from setEndMess"; 
//endofMess = const_cast<char*>(s.c_str()); //gibberish    

//2nd try :
//std::string s = "from setEndMess";
//endofMess = &s[0]; //gibberish    

//3rd & 4th tries :
//char s[4] = {'t','e','s','t'}; 
//char s[5] = {'t','e','s','t','\0'};
//endofMess = s; //gibberish    
}

Solution

  • I suspect the char* is not written to, it is only non const because it is a legacy API. If so, your problem is probably that the std::string has fallen out of scope or been modified between the point where you call c_str and where it is used in the guts of the API.