I got an Activity that contains a CustomImage (extends View) on which i try to draw, i can see the lines but on my touchUp they disappear. I set the paint like this:
paint = (CustomImage) findViewById(R.id.paint);
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setColor(0xFF000000);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeJoin(Paint.Join.ROUND);
mPaint.setStrokeCap(Paint.Cap.ROUND);
mPaint.setXfermode(null);
mPaint.setAlpha(0xFF);
mPaint.setMaskFilter(null);
mPaint.setStrokeWidth(50);
paint.setPaint(mPaint);
This is my CustomImage class:
public class CustomImage extends View {
private Bitmap bitmap;
public Context context;
Paint paint = new Paint();
private Canvas canvas = new Canvas();
private Path mPath = new Path();
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private float screenDensity;
int height, width;
public CustomImage(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context);
}
public CustomImage(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public CustomImage(Context context) {
super(context);
init(context);
}
private void init(Context context) {
this.context = context;
}
public void setImg(Context context, Canvas canvas, Bitmap bitmap, int width, int height) {
this.bitmap = bitmap;
canvas.drawBitmap(bitmap, 0, 0, null);
}
public void setPaint(Paint paint) {
this.paint = paint;
}
public void getBitmap(Bitmap bitmap) {
this.bitmap = bitmap;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawBitmap(bitmap, 0, 0, null);
canvas.drawPath(mPath, paint);
}
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if ((dx >= TOUCH_TOLERANCE) || (dy >= TOUCH_TOLERANCE)) {
mPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2);
mX = x;
mY = y;
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
mPath.moveTo(mX, mY);
canvas.drawPath(mPath, paint);
mPath.reset();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
}
}
First i set an background image on the View. and then i should be able to draw over that picture. The app draws the lines but they disappear on touchup. How can i avoid that?
I made the bitmap mutable and then i applied Canvas canvas = new Canvas(bitmap); How i made the bitmap mutable:
public void setBitmap(Bitmap bitmap, Bitmap.Config targetConfig) throws Exception {
System.out.println("CustomImage.setBitmap()");
File file = new File("/mnt/sdcard/sample/temp.txt");
file.getParentFile().mkdirs();
randomAccessFile = new RandomAccessFile(file, "rw");
int bWidth = bitmap.getWidth();
int bHeight = bitmap.getHeight();
FileChannel channel = randomAccessFile.getChannel();
MappedByteBuffer map = channel.map(MapMode.READ_WRITE, 0, bWidth*bHeight*4);
bitmap.copyPixelsToBuffer(map);
bitmap.recycle();
this.bitmap = Bitmap.createBitmap(bWidth, bHeight, targetConfig);
map.position(0);
this.bitmap.copyPixelsFromBuffer(map);
channel.close();
randomAccessFile.close();
// this.bitmap = bitmap;
// canvas = new Canvas();
}