For example, i have:
struct SomeStruct
{
//some fields
//each instance will store info read from file, maybe be 3kb, maybe more.
}
List<SomeStruct> lst = new List<SomeStruct>();
I will add to that list crazy amount of objects, so it will end up to 10Gbs or more in size. Can i serialize lst without any errors like out of memory and etc? Can i deserialize it later?
If you can hold the list of items in memory at one time, you should have a decent chance of serializing/deserializing them. You may want to handle them individually, in a stream, rather than serializing/deserializing the entire list all at once, perhaps. That would take care of any edge cases you might have.
Pseudo-code:
private void SerializeObjects(List<foo> foos, Stream stream)
{
foreach (var f in foos)
{
stream.Write(f);
}
}
private void DeserializeObjects(List<foo> foos, Stream stream)
{
foo f = stream.ReadFoo();
while (f != null)
{
foos.Add(f);
f = stream.ReadFoo();
}
}