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What is the major authority (ies) for big C++ projects?


For many years, I have been re-reading John Lakos's classic Large-Scale C++ Software Design. Not only it was the first guidebook of this kind, but it also revolutionized how to develop a project in C++, in an efficient fashion to this day!

Do you feel his ideas are outdated now? Some C++ techniques in the book are in fact old (don't forget that book has been written before the latest standard was published) .

What's a good authority to guide building of a big system in C++ nowadays.

Don't get me wrong, I am not giving up Lakos at all. It will always be referenced for me, and occupy a prime location on the bookshelf.

Thanks


Solution

  • Interestingly, his next book, Scalable C++: Component-Based Development, is anticipated in 2006.

    I don't think it has ever came to fruition... one day it may!

    Also, Agile Principles and patterns are widespread and effective software developing paradigm. I am shifting my gears in that directions.

    Check out this book: Agile Software Development, Principles, Patterns, and Practices