The idea is that you must shoot the panel. So the panel will be set to a random location at the top of the screen and then move down to the bottom of the screen. You must shoot the panel with the shapes before it reaches the bottom. But I dont know how to test if the created shape is at the location of the panel to reset the panel. At the moment this is my code but the if tests false.
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ExtCtrls, StdCtrls, jpeg;
const
MaxRays=100;
RayStep=8;
type
TForm1 = class(TForm)
Panel1: TPanel;
Timer1: TTimer;
Timer2: TTimer;
Button1: TButton;
Shape1: TShape;
Timer3: TTimer;
Image1: TImage;
procedure Timer2Timer(Sender: TObject);
procedure Button1Click(Sender: TObject);
procedure FormActivate(Sender: TObject);
procedure FormMouseWheelDown(Sender: TObject; Shift: TShiftState;
MousePos: TPoint; var Handled: Boolean);
procedure FormMouseWheelUp(Sender: TObject; Shift: TShiftState;
MousePos: TPoint; var Handled: Boolean);
procedure Timer3Timer(Sender: TObject);
procedure FormMouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
private
{ Private declarations }
Rays:array[0..MaxRays-1] of TShape;
public
procedure StartPanelAnimation1;
procedure DoPanelAnimationStep1;
function PanelAnimationComplete1: Boolean;
{ Public declarations }
end;
var
Form1: TForm1;
implementation
var key : char;
{$R *.dfm}
{ TForm1 }
{ TForm1 }
procedure TForm1.DoPanelAnimationStep1;
begin
Panel1.Top := Panel1.Top+1;
end;
function TForm1.PanelAnimationComplete1: Boolean;
begin
Result := Panel1.Top=512;
end;
procedure TForm1.StartPanelAnimation1;
begin
Panel1.Top := 0;
Timer1.Interval := 1;
Timer1.Enabled := True;
end;
procedure TForm1.Timer2Timer(Sender: TObject);
begin
DoPanelAnimationStep1;
if PanelAnimationComplete1 then
StartPanelAnimation1;
if (shape1.Top < panel1.Top) and (shape1.Left < panel1.Left+104) and (shape1.Left > panel1.Left) then
begin
startpanelanimation1;
sleep(10);
end;
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
button1.Hide;
key := 'a';
timer2.Enabled := true;
StartPanelAnimation1;
end;
procedure TForm1.FormActivate(Sender: TObject);
begin
shape1.Visible := false;
timer2.Enabled := false;
end;
procedure TForm1.FormMouseWheelDown(Sender: TObject; Shift: TShiftState;
MousePos: TPoint; var Handled: Boolean);
begin
image1.Left := image1.Left-10;
end;
procedure TForm1.FormMouseWheelUp(Sender: TObject; Shift: TShiftState;
MousePos: TPoint; var Handled: Boolean);
begin
image1.Left := image1.Left+10;
end;
procedure TForm1.Timer3Timer(Sender: TObject);
var
i:integer;
begin
for i:=0 to MaxRays-1 do
if Rays[i]<>nil then
begin
Rays[i].Top:=Rays[i].Top-RayStep;
if Rays[i].Top<0 then FreeAndNil(Rays[i]);
end;
end;
procedure TForm1.FormMouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
var
i:integer;
begin
i:=0;
while (i<MaxRays) and (Rays[i]<>nil) do inc(i);
if i<MaxRays then
begin
Rays[i]:=TShape.Create(Self);
Rays[i].Shape:=stEllipse;
Rays[i].Pen.Color:=clRed;
Rays[i].Pen.Style:=psSolid;
Rays[i].Brush.Color:=clYellow;
Rays[i].Brush.Style:=bsSolid;
Rays[i].SetBounds(X-4,Y-20,9,41);
Rays[i].Parent:=Self;
end;
end;
procedure TForm1.FormCreate(Sender: TObject);
var
i:integer;
begin
for i:=0 to MaxRays-1 do Rays[i]:=nil;
end;
end.
I have tried what @NGLN has said but when I i click the the mouse button the shape moves like 10 pixels then stops, when it stops the panel which was moving down normally is now moving like crazy at the top of the screen changing its left position but the top position stays 0.
Here Is the new code
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ExtCtrls, StdCtrls, jpeg;
const
MaxRays=100;
RayStep=8;
type
TForm1 = class(TForm)
Panel1: TPanel;
Timer1: TTimer;
Timer2: TTimer;
Button1: TButton;
Shape1: TShape;
Timer3: TTimer;
Image1: TImage;
Timer4: TTimer;
procedure Timer2Timer(Sender: TObject);
procedure Button1Click(Sender: TObject);
procedure FormActivate(Sender: TObject);
procedure FormMouseWheelDown(Sender: TObject; Shift: TShiftState;
MousePos: TPoint; var Handled: Boolean);
procedure FormMouseWheelUp(Sender: TObject; Shift: TShiftState;
MousePos: TPoint; var Handled: Boolean);
procedure Timer3Timer(Sender: TObject);
procedure FormMouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
procedure FormCreate(Sender: TObject);
private
{ Private declarations }
Rays:array[0..MaxRays-1] of TShape;
public
procedure StartPanelAnimation1;
procedure DoPanelAnimationStep1;
function PanelAnimationComplete1: Boolean;
function EllipticShapeIntersectsPanel(Shape: TShape; Panel: TPanel): Boolean;
{ Public declarations }
end;
var
Form1: TForm1;
implementation
var key : char;
{$R *.dfm}
{ TForm1 }
{ TForm1 }
procedure TForm1.DoPanelAnimationStep1;
begin
Panel1.Top := Panel1.Top+1;
end;
function TForm1.PanelAnimationComplete1: Boolean;
begin
Result := Panel1.Top=512;
end;
procedure TForm1.StartPanelAnimation1;
var left : integer;
begin
Panel1.Top := 0;
randomize;
left := random(clientwidth-105);
panel1.Left := left;
Timer1.Interval := 1;
Timer1.Enabled := True;
end;
procedure TForm1.Timer2Timer(Sender: TObject);
var I: Integer;
begin
DoPanelAnimationStep1;
if PanelAnimationComplete1 then
StartPanelAnimation1;
I := 0;
while (Rays[I] <> nil) and (I < MaxRays) do
begin
if EllipticShapeIntersectsPanel(Rays[I], Panel1) then
Inc(I);
startpanelanimation1;
end;
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
button1.Hide;
key := 'a';
timer2.Enabled := true;
StartPanelAnimation1;
end;
procedure TForm1.FormActivate(Sender: TObject);
begin
shape1.Visible := false;
timer2.Enabled := false;
end;
procedure TForm1.FormMouseWheelDown(Sender: TObject; Shift: TShiftState;
MousePos: TPoint; var Handled: Boolean);
begin
image1.Left := image1.Left-10;
end;
procedure TForm1.FormMouseWheelUp(Sender: TObject; Shift: TShiftState;
MousePos: TPoint; var Handled: Boolean);
begin
image1.Left := image1.Left+10;
end;
procedure TForm1.Timer3Timer(Sender: TObject);
var
i:integer;
begin
for i:=0 to MaxRays-1 do
if Rays[i]<>nil then
begin
Rays[i].Top:=Rays[i].Top-RayStep;
if Rays[i].Top<0 then FreeAndNil(Rays[i]);
end;
end;
procedure TForm1.FormMouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
var
i:integer;
left : integer;
top : integer;
begin
i:=0;
while (i<MaxRays) and (Rays[i]<>nil) do i:= i+10;
if i<MaxRays then
begin
Rays[i]:=TShape.Create(Self);
Rays[i].Shape:=strectangle;;
Rays[i].Pen.Color:=clRed;
Rays[i].Pen.Style:=psSolid;
Rays[i].Brush.Color:=clred;
Rays[i].Brush.Style:=bsSolid;
left := image1.Left+38;
top := image1.Top-30;
Rays[i].SetBounds(left,top,9,33);
Rays[i].Parent:=Self;
end;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
Screen.Cursor:=crNone;
end;
function TForm1.EllipticShapeIntersectsPanel(Shape: TShape;
Panel: TPanel): Boolean;
var
ShapeRgn: HRGN;
begin
with Shape.BoundsRect do
ShapeRgn := CreateEllipticRgn(Left, Top, Right, Bottom);
try
Result := RectInRegion(ShapeRgn, Panel.BoundsRect);
finally
DeleteObject(ShapeRgn);
end;
end;
end.
Since your shapes are elliptical, create a temporarilly region and determine intersection with a rectangle with RectInRegion
:
function EllipticShapeIntersectsPanel(Shape: TShape; Panel: TPanel): Boolean;
var
ShapeRgn: HRGN;
begin
with Shape.BoundsRect do
ShapeRgn := CreateEllipticRgn(Left, Top, Right, Bottom);
try
Result := RectInRegion(ShapeRgn, Panel.BoundsRect);
finally
DeleteObject(ShapeRgn);
end;
end;
(If the shapes are rectangular, then you can use the routine of Darthman.)
Now feed each ray in your array to this routine:
procedure TForm1.Timer2Timer(Sender: TObject);
var
I: Integer;
begin
...
I := 0;
while (Rays[I] <> nil) and (I < MaxRays) do
begin
if EllipticShapeIntersectsPanel(Rays[I], Panel1) then
// Do what you want to do
Inc(I);
end;
end;