I am trying to use an existing Bitmap image on a C# windows form which is a rendered MandleBrot Fractal. I want to implement colour cycling. It must be done with with the use of a pallete image. Here is my code I am stuck for days now and can't get it to work. The code must be inside the timer method.
private void timer1_Tick(object sender, EventArgs e)
{
Bitmap bitmap2 = new Bitmap(640, 480,PixelFormat.Format8bppIndexed);
ColorPalette palette = bitmap2.Palette;
for (int i = 0; i < 256; i += 3)
{
Color b = new Color();
b = Color.FromArgb(i);
bitmap2.Palette.Entries.SetValue(b, i);
//b = Color.FromArgb(palette[i], palette[i + 1], palette[i + 2]);
// bitmap.Palette.Entries.SetValue(b, i);
//bitmap.Palette = palette;
}
mandelbrot();
}
The original image is called bitmap and the palette needs to be bitmap2. Thanks
ColorPalette palette = originalBitmap.Palette;
Color first = palette.Entries[0];
for (int i = 0; i < (palette.Entries.Length - 1); i++)
{
palette.Entries[i] = palette.Entries[i + 1];
}
palette.Entries[(palette.Entries.Length - 1)] = first;
originalBitmap.Palette = palette;