I am trying to make an rpg from first person perspective. I have looked at the pyglet api reference but the only thing I could find that was on the same track was the "get_transform" method and this only gave the option of flipping and rotating (as far as I could see)
Is there any way to do this in pyglet? Would I need to use some OpenGL stuff in my project?
Pyglet uses OpengL, take a look at: http://www.pyglet.org/doc/programming_guide/index.html