I am using UINavigationController in my application and my first controller called A and it is strict to portrite only and there is a button in my A controller.Once I click on the button I am creating instance to the another view controller called B. After creating the instance for B I am presenting modally using below method
[self presentViewController:BInstance animated:YES completion:^{
NSLog(@"completed");
}];
My B controller can able will support all the orientations, this is expected, till the ios5.1 and earlier versions. Now I am trying to run my project on the ios6 using Xcode4.5 it is not getting rotated I am looking forward to solve the issue I found some of the blogs about shouldAutorotateToInterfaceOrientation: method got deprecated from the latest ios6. I used alternative also
-(BOOL)shouldAutorotate{
return YES;
}
-(NSUInteger)supportedInterfaceOrientations{
return UIInterfaceOrientationMaskAll;
}
But still there is not much expected results.
Question: What makes my B controller will work for all orientations even my Parent A works only for portrite.
Thanks In advance All your suggestions/advice useful on this.
First of all, in AppDelegate, write this. THIS IS VERY IMP
- (NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window
{
return (UIInterfaceOrientationMaskAll);
}
Then, For UIViewControllers, in which you need only PORTRAIT mode, write these functions
- (BOOL)shouldAutorotate
{
return YES;
}
- (NSUInteger)supportedInterfaceOrientations
{
return (UIInterfaceOrientationMaskPortrait);
}
For UIViewControllers, which require LANDSCAPE too, change masking to All.
- (NSUInteger)supportedInterfaceOrientations
{
return (UIInterfaceOrientationMaskAllButUpsideDown);
//OR return (UIInterfaceOrientationMaskAll);
}
Now, if you want to do some changes when Orientation changes, then use this function.
- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
{
}