We are working on a game, that renders a couple splash screens while loading.
So we are not using Default.png or Default@2x.png, because it makes sense for the screen to be blank on startup.
So how to do you get iOS 6 in the iPhone 5 simulator to render our game full screen without the splash screen image mentioned here? Do we just need to think about using splash screen images? Is it the only way? I would think there should be something you can turn on in Info.plist
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We would still prefer to not use splash screen images, since it would make our app bundle larger--we are very close to 50MB.
I do not know if there are any other methods iOS uses to detect support for the iPhone 5 screen size, but maybe you can include a blank splash screen?
I completely black png shouldn't take up much space.