Ok so my question is pretty much identical to this: Converting preview frame to bitmap
However his answer is no good, and trying to use it doesn't solve my problem.
So what I'm trying to do at the moment is to send each frame as a bitmap to a method to detect if there are any faces, but first I need to create a bitmap which means I have to use the decodeYUV420sp method, which doesn't seem to be working properly and all my images just come out as a green and yellow tie dye looking image. Here is my code:
This is from onPreviewFrame:
Parameters parameters = cam.getParameters();
Integer width = parameters.getPreviewSize().width;
Integer height = parameters.getPreviewSize().height;
Log.i("preview size: ", String.valueOf(width) + "x" + String.valueOf(height));
int[] mIntArray = new int[width*height];
// Decode Yuv data to integer array
decodeYUV420SP(mIntArray, data, width, height);
//Initialize the bitmap, with the replaced color
Bitmap bmp = Bitmap.createBitmap(mIntArray, width, height, Bitmap.Config.ARGB_8888);
saveImage(bmp);
This is decodeYUV method:
static public void decodeYUV420SP(int[] rgba, byte[] yuv420sp, int width,
int height) {
final int frameSize = width * height;
for (int j = 0, yp = 0; j < height; j++) {
int uvp = frameSize + (j >> 1) * width, u = 0, v = 0;
for (int i = 0; i < width; i++, yp++) {
int y = (0xff & ((int) yuv420sp[yp])) - 16;
if (y < 0)
y = 0;
if ((i & 1) == 0) {
v = (0xff & yuv420sp[uvp++]) - 128;
u = (0xff & yuv420sp[uvp++]) - 128;
}
int y1192 = 1192 * y;
int r = (y1192 + 1634 * v);
int g = (y1192 - 833 * v - 400 * u);
int b = (y1192 + 2066 * u);
if (r < 0)
r = 0;
else if (r > 262143)
r = 262143;
if (g < 0)
g = 0;
else if (g > 262143)
g = 262143;
if (b < 0)
b = 0;
else if (b > 262143)
b = 262143;
// rgb[yp] = 0xff000000 | ((r << 6) & 0xff0000) | ((g >> 2) &
// 0xff00) | ((b >> 10) & 0xff);
// rgba, divide 2^10 ( >> 10)
rgba[yp] = ((r << 14) & 0xff000000) | ((g << 6) & 0xff0000)
| ((b >> 2) | 0xff00);
}
}
}
and this is the method I'm calling to save the bitmaps to see what they look like:
private void saveImage(Bitmap bmp) {
File myDir=new File("/sdcard/saved_images");
myDir.mkdirs();
Random generator = new Random();
int n = 10000;
n = generator.nextInt(n);
String fname = "Image-"+ n +".jpg";
File file = new File (myDir, fname);
if (file.exists ()) file.delete ();
try {
FileOutputStream out = new FileOutputStream(file);
bmp.compress(Bitmap.CompressFormat.JPEG, 90, out);
out.flush();
out.close();
} catch (Exception e) {
e.printStackTrace();
}
}
Here is a resulting image: https://docs.google.com/drawings/d/1kyIvb4oHHInW_c71mjfFSVCxVopBgBWX3k1OR_nMgRA/edit
Ok so the problem was the decodeYUV method which I got from a different stackoverflow post here: Converting YUV->RGB(Image processing)->YUV during onPreviewFrame in android? didn't quite work.
But I replaced that with what I think must be the original decodeYUV method from here: http://code.google.com/p/android/issues/detail?id=823 an