I have a program with about 2000 short mp3 files. I am now storing all those file into folder Supporting Files
and when I want to play I call this function:
-(void)playSound:(NSString *)mySoundFileName{
NSString *filePath = [[NSBundle mainBundle] pathForResource:mySoundFileName ofType:@"mp3"];
if ([NSData dataWithContentsOfFile:filePath]) {
url = [NSURL fileURLWithPath:filePath];
audioPlayer = [[AVAudioPlayer alloc]
initWithContentsOfURL:url
error:nil];
[audioPlayer play];
}
}
However, the first time I play the sound, it always takes long time to search/load the file. More specifically, after pressing "play sound" button to play sound, I have to wait for at least 5 seconds until it plays. It is OK to play other sound after that, i.e, it play almost immediately when I press "play sound" button. Do you have any suggestion to store and play those many files more efficiently? Thank you very much
It can sometimes take an undesirable amount of time for AVAudioPlayer to start playing initially. A good way to solve this is to make the initial alloc/init before you call play. This way the player is ready to play before the user presses the play button. Additionally, calling [player prepareToPlay];
before play will help improve performance slightly.