When I examined a project(my company codes). I looked this:
public override int GetHashCode()
{
unchecked
{
int result = 17;
result = result * 23 + ((connection != null) ? this.connection.GetHashCode() : 0);
return result;
}
}
actually, I have seen GetHashCode()
first time. I ran a little about it. But I cant understand why they used it in this code line and for connection?
Is there a special reason? What is the logic to use getHashCode for connection?
Thanks.
That GetHashCode can be used to quickly identify whether two instances appear to be "the same" (different hashcode = different instance; same hashcode could mean same instance).
Apparently that "connection" field is important in deciding the identity of your object.