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c++dev-c++

Dev-C++ include file paths FLTK(Fast Light Toolkit)


When I compile and run programs in Bloodshed I save everything into a a folder labeled C++ in my username folder. When I downloaded FLTK, extracted it to the C++ folder, then tried to run a program using header files from FLTK, it was unable to find the files. My guess is that when the compiler looks for the header files it's only looking in the C++ folder, and the FLTK header files are embedded in folders that are inside of the C++ folder.

I googled around for a way to somehow have file paths that include looks into when it looks for the specified header file, but I couldn't find anything. Does anyone with experience using Bloodshed know how to do this?


Solution

  • Most people here probably don't use DevC++, having been warned off it by people like me. DevC++ has lots of problems and is no longer being developed. You should consider switching to Code::Blocks, which is better in just about every way.