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windows64-bitcalling-conventionwin64

x64 calling convention (stack) and varargs


I've read Microsoft's documentation, but the scheme is so awkward, I thought I'd double-check to make sure I'm understanding it correctly...

My understanding is the generic method by which parameters are passed is this:

--- bottom of stack ---
(return address)
[shadow space for arg 1]
[shadow space for arg 2]
[shadow space for arg 3]
[shadow space for arg 4]
arg N
arg N - 1
arg N - 2
...
arg 6
arg 5
---- top of stack -----

It seems so awkward when implementing va_arg and such... is this actually correct?


Solution

  • The correct diagram is

    --- Bottom of stack ---    RSP + size     (higher addresses)
    arg N
    arg N - 1
    arg N - 2
    ...
    arg 6
    arg 5
    [shadow space for arg 4]
    [shadow space for arg 3]
    [shadow space for arg 2]
    [shadow space for arg 1]
    (return address)
    ---- Top of stack -----    RSP            (lower addresses)
    [grows downward]
    

    The return address is at the top of the stack (most recently pushed), followed by shadow space for the first four parameters, followed by parameters 5 and onward.

    The parameters are pushed right to left: The last parameter (N) is pushed first, so it is closest to the bottom of the stack.