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c++boost-asioboost-iostreams

Is there a boost::iostreams (bidirectional) Device for a blocking boost::asio TCP connection?


I'm surveying c++ libraries for portable, blocking I/O access to the filesystem and network. It looks like boost::filesystem, boost::iostreams and boost::asio will, between the three of them, do the job.

To be clear, I'm not currently interested in the asynchronous aspects of boost::asio; I just want a portable, blocking interface to the network.

Digging in, I see boost::iostreams has a notion of Devices, each of which has an associated mode concept. The bidirectional mode specifically seems hand-tailored for streaming access to a full-duplex TCP connection. Awesome.

boost::iostreams does not seem to offer support for actually opening TCP connections (unlike the local filesystem.) That's fine, surely boost::asio will let me open the connection, appropriately model it as a bidirectional Device, and wrap it in a boost::iostreams::stream.

..except it won't? I see boost::asio::ip::tcp::iostream, which would replace the boost::iostreams::stream, but presumably not act as a Device.

I understand the tcp::iostream would act similarly, but I would still prefer to learn and code against just one interface, not two. Specifically, dealing with two error handling regimes & exception hierarchies is not very palatable.

So, the question: am I blind? Maybe an adapter between the two libraries exists, that I missed googling around. Or perhaps someone has already released such an adapter as a 3rd-party component I could drop in?


Solution

  • I'm not aware of a direct mapping. However, if you were interested, writing such a device is fairly straightforward. This version throws boost::system::system_error for non-EOF errors, but you could choose to do something else.

    #include <iosfwd>
    
    #include <boost/asio/io_service.hpp>
    #include <boost/asio/ip/tcp.hpp>
    #include <boost/asio/buffer.hpp>
    #include <boost/iostreams/categories.hpp>
    #include <boost/system/system_error.hpp>
    
    
    class asio_stream_device
    {
    public:
        typedef char char_type;
        typedef boost::iostreams::bidirectional_device_tag category;
    
        explicit asio_stream_device(boost::asio::ip::tcp::socket& sock) : socket_(sock)
        {
    
        }
    
        std::streamsize read(char* s, std::streamsize n)
        {
            // Read up to n characters from the underlying data source
            // into the buffer s, returning the number of characters
            // read; return -1 to indicate EOF
            boost::system::error_code ec;
    
            std::size_t rval = socket_.read_some(boost::asio::buffer(s, n), ec);
            if (!ec)
            {
                return rval;
            }
            else if (ec == boost::asio::error::eof)
            {
                return -1;
            }
            else
            {
                throw boost::system::system_error(ec,"read_some");
            }
    
        }
    
    
        std::streamsize write(const char* s, std::streamsize n)
        {
            // Write up to n characters to the underlying
            // data sink into the buffer s, returning the
            // number of characters written
    
            boost::system::error_code ec;
            std::size_t rval = socket_.write_some(boost::asio::buffer(s, n), ec);
            if (!ec)
            {
                return rval;
            }
            else if (ec == boost::asio::error::eof)
            {
                return -1;
            }
            else
            {
                throw boost::system::system_error(ec,"write_some");
            }
    
        }
    
    
    
    private:
    
        boost::asio::ip::tcp::socket& socket_;
    
    };
    

    Basically, open/connect the socket as normal, then pass it to the constructor. The example simply reads and outputs to the screen.

    void test
    {
       namespace asio = boost::asio;
       namespace io = boost::iostreams;
    
       asio::io_service service;
       asio::ip::tcp::socket socket(service);
    
    
       asio::ip::tcp::endpoint remote -  ...; ////
    
       socket.connect(remote);
    
       io::stream<asio_stream_device> str(socket);
    
       std::string line;
    
       while (std::getline(str, line)) {
        std::cout << line << std::endl;
       }
    }