I am trying to use MKNetworkKit to fetch an array of links from a web service, then parse each response on a background thread, and use the dispatch_group_t of GCD to wait until all threads are finished processing. Where I'm stuck is I can't figure out why my dispatch_group_notify is not waiting for all threads in the group to complete. Running this code will print:
results count: 0
added into results, count: 1
added into results, count: 2
The dispatch group is not waiting on its threads. I have also tried dispatch_group_wait but that gave me a crash. I don't know if MKNetworkKit's use of NSOperation is conflicting with this issue. Thanks for any help!
- (MKNetworkOperation *)getABunchOfMovies:(NSArray *)movies onCompletion:(CastResponseBlock)completionBlock onError:(MKNKErrorBlock)errorBlock
{
MKNetworkOperation *operation;
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
dispatch_group_t group = dispatch_group_create();
block NSMutableArray *results = [[NSMutableArray alloc] initWithCapacity:[movies count]];
for (NSString *movieTitle in movies) {
operation = [self operationWithPath:REQUEST_URL(API_KEY, [movieTitle urlEncodedString])];
[operation onCompletion:^(MKNetworkOperation *completedOperation) {
dispatch_group_async(group, queue, ^{
NSDictionary *response = [completedOperation responseJSON];
id result = [self processResponse:response withMovieTitle:movieTitle];
@synchronized (results) {
[results addObject:result];
NSLog(@"added into results, count: %d", [results count]);
}
});
}
onError:^(NSError *error) {
errorBlock(error);
}];
[self enqueueOperation:operation];
}
dispatch_group_notify(group, dispatch_get_main_queue(), ^{
NSLog(@"results count: %d", [results count]);
// Return array here
completionBlock(results);
});
dispatch_release(group);
return operation;
}
Edit: I still can't figure out why, but if I change it to use dispatch_group_enter(group); and match it with a dispatch_group_leave(group); at the end of the completion block, it works. Does anyone have any idea why this is happening?
At the moment MKNetworkKit doesn't support queue completion handlers. You should consider adding operation dependency instead of this hack.
[lastOperation addDependency:op1];
[lastOperation addDependency:op2];
and assume that when "lastOperation" completes, the queue has indeed completed.
Another way is to KVO the "operationCount" keypath on the engine and check if it reaches zero.
MKNetworkEngine has a code block that does this to show and hide the network activity indicator.