I am trying to make a simple button the changes size and expands and then shrinks on subsequent clicks.
It somewhat works, the final button after the flip looks correct - it is circular and a different size. The problem is that during transition, I get this strange non-circular effect. See this link for a visual of this problem --> http://screencast.com/t/rJaSJ0nGq.
How can I make the transition smooth and always look circular? I don't want the rounded rectangle appearance that is present in the screencast.
Here is my button-clicked method:
// Handle when a user presses the button
- (IBAction)bubblePressed:(id)sender {
// Expand the bubble if it's pressed or de-expand it if
// already expanded
if ( buttonResized ) {
CGRect tempFrame=self.expandMe.frame;
tempFrame.size.width=100;//change acco. how much you want to expand
tempFrame.size.height=100;
[UIView beginAnimations:@"" context:nil];
[UIView setAnimationDuration:BUTTON_FLIP_TIME];
self.expandMe.frame=tempFrame;
// Round the buttons
self.expandMe.clipsToBounds = YES;
self.expandMe.layer.cornerRadius = self.expandMe.frame.size.width / 2;//half of the width
self.expandMe.layer.borderColor=[UIColor clearColor].CGColor;
self.expandMe.layer.borderWidth=2.0f;
// Flip the button
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.expandMe cache:YES];
[UIView commitAnimations];
}
else {
CGRect tempFrame=self.expandMe.frame;
tempFrame.size.width=200;//change acco. how much you want to expand
tempFrame.size.height=200;
[UIView beginAnimations:@"" context:nil];
[UIView setAnimationDuration:BUTTON_FLIP_TIME];
self.expandMe.frame=tempFrame;
// Round the buttons
self.expandMe.clipsToBounds = YES;
self.expandMe.layer.cornerRadius = self.expandMe.frame.size.width / 2;//half of the width
self.expandMe.layer.borderColor=[UIColor clearColor].CGColor;
self.expandMe.layer.borderWidth=2.0f;
// Flip the button
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.expandMe cache:YES];
[UIView commitAnimations];
}
// Flip the variable that tracks flipping
buttonResized = !buttonResized;
}
In the end I found this --> https://github.com/ole/OBShapedButton. It is a great class and MIT licensed.