I have a UIView and on the top of him I've got UIButton, UITableView and UINavigationBar. what I want to do is, when you click on the UIButton and drag it, all the view will move to the left side only, until the screen ends. I mean that you can drag the view to the left and when you stop touching, the view will stop where your finger stopped touching the screen.
I can't do it, he shows me only the "Touches Began 1" and thats it. what seems to be my problem here?
Thanks alot everyone!
float oldX, oldY;
BOOL dragging;
- (void)touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event
{
NSLog("Touches Began 1");
UITouch *touch = [[event allTouches] anyObject];
CGPoint touchLocation = [touch locationInView:self.view];
if (CGRectContainsPoint(btnOpen.frame, touchLocation))
{
NSLog("Touches Began 2");
dragging = YES;
oldX = touchLocation.x;
oldY = touchLocation.y;
}
}
- (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event
{
UITouch *touch = [[event allTouches] anyObject];
CGPoint touchLocation = [touch locationInView:self.view];
if (dragging)
{
NSLog("Dragging!");
CGRect frame = mainView.frame;
frame.origin.x = mainView.frame.origin.x + touchLocation.x - oldX;
frame.origin.y = mainView.frame.origin.y + touchLocation.y - oldY;
mainView.frame = frame;
}
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
NSLog("Touches Ended!");
dragging = NO;
}
- (void)viewDidLoad
{
[btnOpen addTarget:self action:@selector(touchesBegan:withEvent:) forControlEvents: UIControlEventTouchDown];
[btnOpen addTarget:self action:@selector(touchesMoved:withEvent:) forControlEvents: UIControlEventTouchDragInside];
[btnOpen addTarget:self action:@selector(touchesEnded:withEvent:) forControlEvents: UIControlEventTouchUpInside | UIControlEventTouchUpOutside];
}
- (void)touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event
{
NSLog("Touches Began 1");
for (UITouch *touch in touches) {
//UITouch *touch = [[event allTouches] anyObject];
CGPoint touchLocation = [touch locationInView:self.view];
if (CGRectContainsPoint(btnOpen.frame, touchLocation))
{
NSLog("Touches Began 2");
//dragging = YES;
oldX = touchLocation.x;
oldY = touchLocation.y;
}
}
}
- (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event
{
// UITouch *touch = [[event allTouches] anyObject];
for (UITouch *touch in touches) {
CGPoint touchLocation = [touch locationInView:self.view];
if (CGRectContainsPoint(btnOpen.frame, touchLocation))
{
NSLog("Dragging!");
CGRect frame = mainView.frame;
frame.origin.x = mainView.frame.origin.x + touchLocation.x - oldX;
frame.origin.y = mainView.frame.origin.y + touchLocation.y - oldY;
mainView.frame = frame;
}
}
}
Try like this i think it will be helpful to you.