I am currently programming an emulator for a multiplayer game.
The client sends this to the server: ÿÿÿÿ2joinParty 61586 110000140b9f842 1 1 0 -1 1 pw 1
.
My program sends joinParty 61586 110000140b9f842 1 1 0 0 1 pw 1
to the server.
Now when I make it send the ÿÿÿÿ
's with it, it sends instead of ff ff ff ff
, 3f 3f 3f 3f
.
Almost all packets require that ff ff ff ff
, or else the server rejects the connections.
How can I add them?
byte[] firstArray = new byte[] {0xFF,0xFF,0xFF,0xFF};
byte[] secondArray = [your data here]
byte[] result = firstArray.Concat(secondArray).ToArray();