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Agile methodology causing fragmented design


How do you prevent agile methodology with monthly sprints/iterations causing a fragmented design. For ex. take the case of design of Manhattan Streets vs Design of Boston streets. The blueprints for Manhattan Streets were designed as a whole resulting in easy manoeverability and driving. Boston streets were designed in a piece meal approach and its a nightmare getting around.


Solution

  • Agile development is not a mandate to throw away over-arching design. It makes a lot of sense to plan 'the big picture' - what the responsibilities of your major components are, and how they will interact, for example. In my own team, I find a reasonable compromise is to agree a broad public API up front, but defer detailed implementation decisions where possible. This allows individual developers the freedom to modify the design as the implementation evolves, while also gaining the benefit of hashing out different approaches at the design level, when changes are much cheaper. Modularity is also key - keep components specific in function and as decoupled from one another as possible. This minimises your overheads when you find you need to make changes to your implementation, and should increase the chances that individual components you write remain useful.