I am trying to understand, UIgraphicsGetImageContext() function, from my understanding, its a function, which gets the image from current bitmap context, so whenver I draw something on my canvas, and call this function, I get the image drawn, but suppose I dont draw anything then also it extracts an empty image. So I want to understand, how can we check when the canvas(CGContext) is nil.
Below is my code which I tried, but its not working
UIGraphicsBeginImageContextWithOptions(self.bounds.size, NO,0.0);
[self.layer renderInContext:UIGraphicsGetCurrentContext()];
if(UIGraphicsGetCurrentContext() == nil)
{
NSLog(@"NIL");
}
else
{
m_curImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
NSLog(@"%@",m_curImage);
}
So friends, please let me know how to get this it will be helpful to me
Regards Ranjit
UIGraphicsGetCurrentContext()
will only return nil if the stack of graphics contexts is empty. In your drawing code you will always have a drawing context so it won't return nil here. UIGraphicsBeginImageContextWithOptions
pushes a new context on the stack.
You cannot use UIGraphicsGetCurrentContext()
to detect if you have drawn something in the context.