I am making heavy use of Objective-C++. I know that while I can include C++ code in my Objective-C code, the converse is not true. I'd like to vend a custom C++ object I have created, to my Objective-C process through a distributed object. When I try to do this, I get the following error message:
error: cannot convert ‘custom_class*’ to ‘objc_object*’ in argument passing
Is there any way to vend a custom C++ object, to another Objective-C process?
The code I have:
#import <Cocoa/Cocoa.h>
#import <iostream>
#import <stdio.h>
using namespace std;
class custom_class {
public:
custom_class();
~custom_class();
void hello();
};
custom_class::custom_class() { }
custom_class::~custom_class() { }
void custom_class::hello() { cout << "Hello World!" << endl; }
int main() {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
cout << "Starting vendor " << endl;
custom_class *test = new custom_class();
NSConnection *connection = [NSConnection connectionWithReceivePort:[NSPort port] sendPort:nil];
[connection setRequestTimeout:1];
[connection setRootObject:test];
[connection registerName:@"DisObjTest"];
[[NSRunLoop currentRunLoop] run];
[pool drain];
return 0;
}
This cannot be done without wrapping the C++ class in an Objective-C class. All the runtime machinery that makes distributed objects possible is not available in C++.