Im currently trying to get a new Kinect for Windows to run on OSX 10.7 with AirKinect 2. So far i had no luck.
Here is what i did until now :
i used the code from http://as3nui.github.com/airkinect-2-core/
on http://code.google.com/p/simple-openni/wiki/Installation#OSX i did the "Install OpenNI the short way" method .... with no errors.
i installed the https://github.com/avin2/SensorKinect stuff.
Then i wanted to verify if the device works. I used this app http://www.thingiverse.com/thing:18425 but it does not recognize the device.
In FDT 5.5, i have a sample project which uses the AirKinect Native Extension/ane.
All it does is to check for Kinect.isSupported() but i constantly get the following error:
Error #3500: The extension context does not have a method with the name applicationStartup.
Currently im stuck here. Are there any drivers missing? Anybody got AirKinect + Kinect for Windows on OSX 10.7 to work?
chris
First, confirm that OpenNI works correctly. It should come with some very basic non-AIR samples. If the samples don't work, there is probably something wrong with the driver.
As far as I can gather from the information on GitHub, avin2's branches of SensorKinect don't have support for the Kinect for Windows sensor yet. There is a pending pull request which apparently adds the missing features. You can find a Kinect for Windows-enabled binary here.
By now, the OpenNI samples should work. Try your AIRKinect Test again. If it fails, consider using an ANE from the AIRKinect development repository - the builds there are updated more frequently than in the main branch.
But keep in mind: Neither have I tried this approach, nor do I have the facilities to do so. I'm just naming some common problem sources and their solution.