If I draw a gluCylinder
with a gluDisk
on top. Without culling enabled, I get the desired cylinder with lid effect. However, if I enable culling, the disk (aka lid) disappears. Why is that? This is the main question. In addition, with culling enabled the back faces of the cylinder are also not drawn. I get why this is happening but I would still like to see the inside of the cylinder drawn. The code is:
glPushMatrix()
quadratic = gluNewQuadric()
gluQuadricNormals(quadratic, GLU_SMOOTH)
gluQuadricTexture(quadratic, GL_TRUE)
glRotatef(90, 1, 0, 0)
glTranslate(0, 0, -3*sz)
gluCylinder(quadratic, 0.75*sz, 0.75*sz, 3.0*sz, 32, 32)
gluDisk(quadratic, 0.0, 0.75*sz, 32, 32)
glPopMatrix()
Your disk is facing in the wrong direction (wrong winding). Therefore, it is culled. You can try to reverse its orientation using gluQuadricOrientation
, this should do the trick. For more information, refer to the OpenGL spec for gluDisk and glCullFace.