I have a main Program A which calls a dllB method.
dllB is build in release mode. Depending on which mode the Program A is build(Release/Debug) the result should be returned appropriately but it always returns "releaseMode".
So is there a way where i can reference dllB in release mode and depending on the main program preference(Release/Debug) get the result.
Program A---
main ()
{
var dllbObj = new dllB();
var response = dllObj.CallMethod();
//Release mode should return "releaseMode"
//and debug mode should return "debugMode"
}
dll B---
public string CallMethod()
{
string res;
#if DEBUG
res = "debugMode";
#endif
res = "releaseMode";
return res;
}
There's no way to achieve this with pragmas, because they are baked into the assembly at compile-time. If the second assembly is compiled in Release mode, it doesn't contain any code that might have been placed in a DEBUG section.