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objective-ciosuiswipegesturerecognizer

UISwipeGestureRecognizer works for touches 1 and 2 but not 3


The following does not work — handleSwipeUpTriple is never called:

- (BOOL) application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {  
    UISwipeGestureRecognizer *swipeUpTripleRecognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipeUpTriple:)];
    swipeUpTripleRecognizer.direction = UISwipeGestureRecognizerDirectionUp;
    swipeUpTripleRecognizer.numberOfTouchesRequired = 3; // triple finger
    // window is in nib
    [self.window addGestureRecognizer:swipeUpTripleRecognizer];
    [swipeUpTripleRecognizer release];
}

- (void) handleSwipeUpTriple:(UISwipeGestureRecognizer *)sender {
    printf("\nhandleSwipUpTrpl called."); // never happens
    if (sender.state == UIGestureRecognizerStateEnded) 
        printf("\n SwipeUpTriple recognized.");
}

}

The weird thing is that if I change the numberOfTouchesRequired to 1 or even 2, it works. Only 3 (or 4) fingers seem to be out of bounds. Since I see a number of posts regarding 3-finger gestures, I don’t see why this should be.

self.window.multipleTouchEnabled is YES.

For testing purposes, I have removed all subviews. There’s nothing but self.window on the screen.

I’m still using iOS 4.3, but since UISwipeGestureRecognizer was available by iOS 3.2, I don’t see why that should be a problem.


Solution

  • I know that the non-iPad devices sometimes are running system gesture recognizers for 3 fingers (usually zoom). Depending on your settings the system may have reserved this number of fingers for itself.

    As we found, you can fix this by going to General > Accessibility and disabling the three-finger gestures.