I have used Colorpickerdialog in API Demos. It works fine in emulator of size WVGA,HVGA. But in Small size(QVGA) the dialog cut at the bottom. And i run in small size realdevice too, but the same problem it shows. Need suggestion for reducing the dialog.
I solve it by initializing the CENTER X,Y and radius, like
private static final int CENTER_X = 80;
private static final int CENTER_Y = 80;
private static final int CENTER_RADIUS = 32;
And it will run in all size of emulator.