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c++qtqimage16-bitheightmap

With C++ and Qt how do I display a 16-bit raw file as an image?


I am looking to display heightmaps from the video game Battlefield 2 as images in my application.
I am new to C++ and Qt and it might be straight forward but what I am having trouble with is displaying a grayscale 16-bit 1025x1025 2101250 bytes image. There is no header to the file. I need access to the displayed pixels (does not have to be pixel perfect precision) so I can point to a pixel and get its value.

What I have tried

I have loaded the binary data into a QByteArray from a QFile and I have attempted to use the QImage::fromData function to make the image but I am making a lot of mistakes and spending a lot of time not getting very far. It is my hope that posting here will give me the clue(s) that I need to progress. Here is my code:

void LearningBinaryReader::setupReader()
{
    qDebug("Attempting to open file..");
    QFile file("HeightmapPrimary.raw");
    if (!file.open(QFile::ReadOnly))
    {
        qDebug("Could not open file");
        return;
    } else {
        qDebug() << file.fileName() << " opened";
    }
    QByteArray data = file.readAll();
    file.flush();
    file.close();

    qDebug() << data.count() << "bytes loaded.";
}

From here I am at a loss of what to do. I have read some of the Qt documentation, but I being new I need a guide in the right direction to understand this problem and get the solution.

Please note I am pretty much a beginner so don't discount easy solutions that I might not have thought of. I would like to do this just using the Qt framework.


Solution

  • Just a guess. Maybe try something like this?

    #include <QColor>
    ...
    QByteArray data=file.readAll();
    
    // create an empty image of the right size.  We'll use 32-bit RGB for simplicity
    QImage img(1025,1025, QImage::Format_RGB32);
    
    // Access the image at low level.  From the manual, a 32-bit RGB image is just a
    // vector of QRgb (which is really just some integer typedef)
    QRgb *pixels=reinterpret_cast<QRgb*>(img.bits());
    
    // Now copy our image data in.  We'll assume 16-bit LE format for the input data.
    // Since we only have 8 bits of grayscale color resolution in a 32-bit RGB, we'll
    // just chop off the most significant 8 bits (the second byte of each pair) and 
    // make a pixel out of that.  If this doesn't work, our assumption might be off --
    // perhaps assume 16-bit BE format.  In that case we'd want the first byte of each
    // pair.
    for (size_t i=0;2*i<data.size();++i)
    {
        uchar pixel_msb=data[2*i+1]; // or maybe try =data[2*i+0]
        pixels[i]=qRgb(pixel_msb, pixel_msb, pixel_msb);
    }
    
    // (do something with the resulting 'img')
    

    edit: oops, QImage::Format_RGB32 instead of QImage::Format_RGB