I can load the Color contents of the Current Window using GetDIBits but i don't know how to load an image's colors from a location. Can somebody tell me how to do it ?
char str[256];
HDC hdc;
HWND hDesktopWnd; HDC hDesktopDC; HDC hCaptureDC;
HBITMAP hCaptureBitmap; BITMAPINFO bmi = {0};
RGBQUAD *pPixels;
int nScreenWidth, nScreenHeight;
hdc = GetDC(hwnd);
GetWindowRect(hwnd,&rect);
hdc = GetDC(hwnd);
if(GetWindowRect(hwnd, &rect))
{
width = rect.right - rect.left;
height = rect.bottom - rect.top;
}
nScreenWidth = GetSystemMetrics(SM_CXSCREEN);
nScreenHeight = GetSystemMetrics(SM_CYSCREEN);
hDesktopWnd = GetDesktopWindow();
hDesktopDC = GetDC(hwnd);
hCaptureDC = CreateCompatibleDC(hDesktopDC);
hCaptureBitmap = CreateCompatibleBitmap(hDesktopDC, nScreenWidth, nScreenHeight);
SelectObject(hCaptureDC, hCaptureBitmap);
BitBlt(hCaptureDC, 0, 0, nScreenWidth, nScreenHeight, hDesktopDC, 0,0, SRCCOPY|CAPTUREBLT);
bmi.bmiHeader.biSize = sizeof(bmi.bmiHeader);
bmi.bmiHeader.biWidth = nScreenWidth;
bmi.bmiHeader.biHeight = nScreenHeight;
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32;
bmi.bmiHeader.biCompression = BI_RGB;
pPixels = new RGBQUAD[nScreenWidth * nScreenHeight];
::GetDIBits(hCaptureDC,
hCaptureBitmap,
0,
nScreenHeight,
pPixels,
&bmi,
DIB_RGB_COLORS);
I load the colors onto an array this way
for(int i= 0;i< nScreenHeight; i++){
for(int j= 0;j< nScreenWidth; j++){
col.red_palette[i][j] = pPixels[(nScreenWidth * (nScreenHeight-(i+1))) + j].rgbRed;
col.green_palette[i][j] = pPixels[(nScreenWidth * (nScreenHeight-(i+1))) + j].rgbGreen;
col.blue_palette[i][j] = pPixels[(nScreenWidth * (nScreenHeight-(i+1))) + j].rgbBlue;
}
}
delete [] pPixels;
ReleaseDC(hDesktopWnd, hDesktopDC);
DeleteDC(hCaptureDC);
DeleteObject(hCaptureBitmap);
i'm new in windows programming and just want to know how to load an image onto the hdc.
As Raymond has suggested i've passed the second parameter as
HBITMAP hCaptureBitmap;
hCaptureBitmap = (HBITMAP)LoadImage( NULL, szFileName, IMAGE_BITMAP, 0, 0,
LR_CREATEDIBSECTION | LR_DEFAULTSIZE | LR_LOADFROMFILE );
I'm still only capturing the active window's colors and not the image's. How do i change the device handle to reflect that.
HWND hDesktopWnd; HDC hDesktopDC; HDC hCaptureDC;
hDesktopWnd = GetDesktopWindow();
hDesktopDC = GetDC(hwnd);
hCaptureDC = CreateCompatibleDC(hDesktopDC);
RGBQUAD rgba = pPixels[y * nScreenWidth + x];
Note that y=0 is at the bottom of the image, not the top as you might expect.