I have an exception happening that I just can't figure out. I have this bit of code here:
newControllers = [[NSMutableArray alloc] initWithCapacity:9]; // Only allocate what we need
// Ok, add the new thumb UIs
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 3; ++j) {
// Create the view controller
ThumbViewController *newThumbVC = [[ThumbViewController alloc]
initWithNibName:@"NewThumbDisplayView" bundle:nil];
// Set the info
newThumbVC.localInfo = [newInfo objectAtIndex:(i * 3) + j];
// Place it properly
[self.scrollViewContent addSubview:newThumbVC.view];
CGRect rect = CGRectMake(8 + (j * 99), 363 + (i * 134), 106, 142);
newThumbVC.view.frame = rect;
[self.scrollViewContent bringSubviewToFront:newThumbVC.view];
[newControllers addObject:newThumbVC];
}
}
When running on the simulator, this works just perfectly. This morning I tried to run it on my phone, and I get an exception when calling CGRectMake with the following stack (Note that nothing is printed out in the output window at all making this more of a pain to figure out).
Thread 1, Queue : com.apple.main-thread
#0 0x35220238 in objc_exception_throw ()
#1 0x3751b788 in +[NSException raise:format:arguments:] ()
If anybody can point out to me what exactly is not right here, I would be very grateful.
This turned out to be a problem with a version mismatch between my iOS version on my device and the version of XCode I was running. Updating XCode took care of everything.