I am making an app that will play sound on events but I can't figure out how to access files from the ressources folder of the Application.
Here is what I'm doing :
NSSound *player = [[NSSound alloc] initWithContentsOfFile:@"Sound.mp3"] byReference:NO];
[player play];
But it's not working at all. If I put a full length path it will work but I need another way because someone might put my app in an other place than the Application folder.
You need to use the NSBundle
class with the pathForResource:ofType:
method to reference the file:
NSSound *player = [[NSSound alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"Sound" ofType:@"mp3"] byReference:NO];
[player play];
This returns the full pathname for the resource passed to the method.