I'm working with the latest version of the SDKs and FlashDevelop. So far, everything about my setup works fine, including external libraries. But when I use GTween, nothing happens. At all. I've tried several of the included samples and some of my own code, and all I get is a blank window or nothing moves, respectively. No errors, but also no action.
Could someone paste in some minimal code that just loads GTween and has it move a sprite? I'd like to have a known good for comparison so I can see if I'm missing something obvious or if there's something weird going on.
Thanks! :)
i just downloaded GTween and copied the com folder to my source...
... this worked fine:
package{
import com.gskinner.motion.GTween;
import flash.display.Sprite;
public class GtTest extends Sprite{
public function GtTest(){
var ball:Sprite = new Sprite();
ball.graphics.beginFill(0xFF0000);
ball.graphics.drawCircle(300,300,10);
addChild(ball);
var myTween:GTween = new GTween(ball, 2, {x:100, y:100}, {swapValues:true});
}
}
}
hope that helps ;)