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c#xamarin.ioscompiler-directives

MonoTouch compiler directive for iPhone Simulator


Does anyone know the compiler directive I'd use in MonoTouch to see if I'm running in the iPhone simulator? Can't find any info anywhere.

Thanks!


Solution

  • There is no compiler directive (conditional compilation symbol) to determine if you're running in the iPhone simulator or on a device.

    You can however determine it at runtime, using this code:

    using ObjCRuntime;
    static bool InSimulator ()
    {
        return Runtime.Arch == Arch.SIMULATOR;
    }
    

    This is from here: http://docs.xamarin.com/ios/recipes/General/Projects/Environment_Checks