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c++3dcross-platformmodeling

Does anyone know a good/easy/free/open 3d modeling program?


Does anyone know of an easy 3D modeling application like sketchup but is opensource?

I don't have time for learning blender ( guess I never will ):

and I'm a fan of having multiple small tools do their part of the job ( first cut the plank using the saw the nail it using the hammer :) ).

Edit: I also might need to do some modifications to the application, for an example I want to be able to preview my GLSL shaders directly at the model. I want also be able to cut the model in half ( or as many cuts as I want to ) and have it saved in my own fileformet.

I does almost only know C++, done some hacking in other langs to.

Ask me if I'm unclear with my askings :)

Edit2: I'm not a GUI tool programmer and have never done anything like a 3D editor, the most tools I've mada have been consolebased. Does anyone know a good startingpoint for a 3Dtool? ( like nehe.gamedev.net but for 3d tools instead of 3d games )


Solution

  • Blender is the only decent one I know, why not taking a look in Youtube/Vimeo on some tutorials? There are plenty and it's quite fast to scrap with Video tutorials.