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c#windows-phone-7xnafarseer

Farseer physics not working


I have just started to port a load of projects from FPE2.x to FPE 3.3.1 and i am having some problems with all my physics.

This is a sample of what i am doing which demonstrates my problem

http://pastebin.com/wNfPhJUT

I can't workout what i'm doing wrong


Solution

  • the problem was the sizes of the objects, in FPE2.x it would easily handle very large objects (i.e. 100 x 100) but in FPE 3.x they need to be a lot smaller (i.e. 0.1 x 0.1)